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LUFS Loudness Normalization Calculator

Find the gain in dB to hit a streaming target (Spotify, YouTube, Apple Music, broadcast) from your track's LUFS, plus true-peak headroom.

LUFS Loudness Normalization Calculator

LUFS
dBTP

Target -14 LUFS with a -1 dBTP true-peak ceiling.

Gain adjustment

+6.0 dB

Boost the track. The track is quieter than the target, so it needs positive gain.

Loudness difference

6 LU

New integrated loudness

-14.0 LUFS

New true peak

+3.0 dBTP

True-peak headroom

-4.0 dB

True peak exceeds the ceiling

At the target loudness the true peak would reach +3.0 dBTP, 4 dB over the -1.0 dBTP ceiling. The track would clip or be limited, and most streaming services will not boost it the full amount. You can apply at most +2.0 dB of gain before the peak hits the ceiling, so use a true-peak limiter to reach the target safely.

How this is computed

Gain = target (-14.0 LUFS) minus measured (-20.0 LUFS) = +6.0 dB. New true peak = -3.0 dBTP + +6.0 dB = +3.0 dBTP. Since 1 LU equals 1 dB, the gain that hits the loudness target shifts the true peak by the same amount.

Loudness Normalization Presets

The calculator's gain is target loudness minus measured loudness. A boost can exceed the true-peak ceiling.

TargetIntegrated loudnessTrue-peak ceiling
Spotify-14 LUFS-1 dBTP
YouTube-14 LUFS-1 dBTP
Apple Music-16 LUFS-1 dBTP
Amazon Music-14 LUFS-2 dBTP
Tidal-14 LUFS-1 dBTP
Broadcast (EBU R128)-23 LUFS-1 dBTP
US TV (ATSC A/85)-24 LUFS-2 dBTP

Frequently Asked Questions about the LUFS Loudness Normalization Calculator

How do I calculate the gain to hit a LUFS target?
Subtract your measured integrated loudness from the target loudness. Because loudness units are decibel-based (1 LU equals 1 dB), the difference is the exact gain to apply. For example, a track at -20 LUFS aimed at Spotify's -14 LUFS needs -14 minus -20, which is plus 6 dB of gain.
What LUFS targets do the major platforms use?
The built-in presets are planning targets: Spotify, YouTube, Amazon Music, and Tidal at -14 LUFS; Apple Music at -16 LUFS; EBU R128 broadcast at -23 LUFS; and ATSC A/85 at -24 LUFS. Streaming behavior, target modes, and peak handling can change, so check the destination's current documentation and use a custom target when needed.
What is true-peak headroom and why does it matter?
True peak (dBTP) is the highest reconstructed level of the analog waveform, which can sit above the sample peak. Headroom is the gap between your true peak after gain and the platform's ceiling, usually -1 dBTP. If the post-gain peak crosses the ceiling, the track clips or gets limited, so the calculator flags it and shows the largest safe boost.
Will a streaming service boost my track if it is too quiet?
Normalization behavior varies by service and playback mode. The calculator only shows the gain needed to hit the selected target and whether that gain crosses the selected true-peak ceiling. It does not predict a service's actual limiter or playback adjustment.
Why is the gain negative for a loud master?
A negative gain means the track is louder than the target and needs to come down. A master at -8 LUFS sent to a -14 LUFS target needs -14 minus -8, which is -6 dB. Turning it down lowers the true peak by the same amount, so attenuation always increases your headroom under the ceiling.
Is LUFS the same as RMS or peak level?
No. LUFS measures perceived loudness using the ITU-R BS.1770 K-weighting filter and gating, which tracks how loud audio sounds rather than its raw energy. RMS is an unweighted average level and peak or true peak is the maximum amplitude. Two tracks with the same peak can have very different LUFS, which is why normalization targets are set in LUFS.

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